Summary

The purpose of this blueprint is an end-to-end technology solution for mobile game deployed across multiple heterogeneous edge nodes using various network access protocols such as mobile and WiFi and others. This blueprint demonstrates how an application leverages a distributed and multi access network edge environment in order to get all the benefits of edge computing.

This is the very first release of this new blueprint as part of the Akraino PCEI family. Current focus for this release is to enable open source Karmada based cloud federation & EdgeMesh functionality.

What is released 

Components of the release

Dependencies of the release

         Upstream projects :

            -  Karmada

            -  EdgeMesh

            -  KubeEdge version 1.4

            -  Kubernetes version 1.19

Release Data

Software Deliverable

https://github.com/karmada-io/karmada

https://github.com/kubeedge/edgemesh

Documentation Deliverable

Known Limitations, Issues and Workarounds

N/A